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 THE GAME  (#206)
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A HARMLESS GAME BECOMES A DANGEROUS ADDICTION...

   [ Picard in his Ready Room, puts on a "game" headset ]

   [ Image of the GAME: 3-D computer graphics; grid of red circles on 
     the floor, a moving blue "funnel" projecting up from it, and a 
     flying red disc ]

   [ Bev wearing a headset, her eyes blinking and mouth agape ]  

   [ Wes and Robin talking ]

  Wes:  What if someone's trying to use the Game for 
        some purpose -other- than pleasure?

...AND THE CREW FALL VICTIM TO IT'S -EVIL- HYPNOTIC POWERS!

   [ Woman sitting in 10-Forward wearing a Game headset; 
     she is totally "strung out"... ]

   [ Riker wearing a Game headset; a woman activates it ]

   [ Data collapses onto a table in Sickbay, Bev has turned him off ]

   [ Wesley and Robin, in a stateroom ]

  Wes:  We can't trust -anyone- anymore, not even the Captain.

   [ Picard activates a headset he is wearing ]

CAN WESLEY RESCUE THE CREW FROM TOTAL MIND CONTROL?

   [ Riker and Worf chase Wesley through Main Engineering; the Red Alert 
     alarm is audible; Wes jumps down a service passageway; Riker and Worf
     running down a corridor; Riker corners Wes in a crawlspace ]

...OR IS -HE- NEXT?

   [ Geordi, Troi, Bev, and Picard on the bridge ]

  Geordi:  We've got him, Captain.

   [ Wes in a service passageway; Riker grabs him ]

  Wes:  Let go of me!

   [ On the Bridge, Riker and Worf hold Wes down in the Captain's 
     chair while a Game headset is placed on him and activated ]

HIGH-TECH NIGHTMARE, ON AN ALL NEW EPISODE OF STAR TREK: THE NEXT GENERATION.


Short version:

  A harmless game becomes a dangerous addiction of mind 
  control, on STAR TREK: THE NEXT GENERATION.